﻿using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AyaWo.Entity
{
    /// <summary>
    /// 抓取内容
    /// </summary>
    public class SpiderContent
    {
        /// <summary>
        ///     编码
        /// </summary>
        [Key]
        public string ID { get; set; }

        /// <summary>
        /// 链接
        /// </summary>
        public string Link { get; set; }

        /// <summary>
        /// 标题
        /// </summary>
        public string Title { get; set; }

        /// <summary>
        /// 发布时间
        /// </summary>
        public string BuildTime { get; set; }

        /// <summary>
        /// 来源
        /// </summary>
        public string Source { get; set; }

        /// <summary>
        /// 作者
        /// </summary>
        public string Autos { get; set; }

        /// <summary>
        /// 内容
        /// </summary>
        public string Content { get; set; }

        /// <summary>
        /// 采集时间
        /// </summary>
        public DateTime CreateTime { get; set; }

        /// <summary>
        /// 标题拆出键1
        /// </summary>
        public string key1 { get; set; }

        /// <summary>
        /// 标题拆出键2
        /// </summary>
        public string key2 { get; set; }

        /// <summary>
        /// 标题拆出键3
        /// </summary>
        public string key3 { get; set; }

        /// <summary>
        /// 标题拆出键4
        /// </summary>
        public string key4 { get; set; }

        /// <summary>
        /// 标题拆出键5
        /// </summary>
        public string key5 { get; set; }

        /// <summary>
        /// 获取键1
        /// </summary>
        public string getKey1 { get; set; }

        /// <summary>                       
        /// 获取键2                         
        /// </summary>                      
        public string getKey2 { get; set; }

        /// <summary>                       
        /// 获取键3                         
        /// </summary>                      
        public string getKey3 { get; set; }

        /// <summary>                       
        /// 获取键4                         
        /// </summary>                      
        public string getKey4 { get; set; }

        /// <summary>                       
        /// 获取键5                         
        /// </summary>                      
        public string getKey5 { get; set; }

        /// <summary>
        /// 获取值1
        /// </summary>
        public int? getValue1 { get; set; }

        /// <summary>                         
        /// 获取值2                           
        /// </summary>                        
        public int? getValue2 { get; set; }

        /// <summary>                         
        /// 获取值3                           
        /// </summary>                        
        public int? getValue3 { get; set; }

        /// <summary>                         
        /// 获取值4                           
        /// </summary>                        
        public int? getValue4 { get; set; }

        /// <summary>                         
        /// 获取值5                           
        /// </summary>                        
        public int? getValue5 { get; set; }

        /// <summary>
        /// 是否已经检索
        /// </summary>
        public int? HaSo { get; set; }

        /// <summary>
        /// 是否已经同步
        /// </summary>
        public int? HasTonbu { get; set; }

        /// <summary>
        /// 同步后标题
        /// </summary>
        public string AfuterTitle { get; set; }
    }
}
